USING DWARFS WITH 'HORDES OF OTHER THINGS'
All of my dwarf clans have different characteristics. To represent this
I have written these sample Army lists for HOTT. I like these rules because
they are simple and quick to play, but you can adapt them for other sets
such as W**m*s**r TM. (The rules that we cannot name 'cos the people who
wrote them will hit us with a big stick if we do.)
THE CLANS
The Happys |
These are the normal generic dwarves
|
Dwarf Hero
4 Axe-dwarves
3 War Carts
2 Rock Twangers
Total |
4AP
8AP 6AP 6AP 24AP |
The Sleepys |
These are the rather technical Dwarves who like the
twang of catapults.
|
Dwarf Hero
3 Axe-dwarves
2 War Carts
3 Rock Twangers
Total |
4AP
6AP
4AP
9AP
23AP |
The Bashfuls |
These dwarves don't trust wheels and fight completely
on foot. |
Dwarf Hero
8 Axe-dwarves
1 Rock Twangers
Total |
4AP
16AP
3AP
23AP |
The Docs |
These are the mining specialists |
Dwarf Hero
4 Axe-dwarves
6 War Carts
Total |
4AP
8AP
12AP
24AP |
All Dwarf infantry carry Axes, and more axes, and more axes....and are
classed as 'Blades'....but you can call them 'Axes'.
Dwarf War Carts count as 'Knights'.
|