Hi,
1) fire support by base which bases count for it. Art supports at +2 (if did not bombard)
Musketry support by base at +1 ? at every range ? long short point blank ?
+1 long range, +2 close range, impossible at point blank range (see top-right p.15)
2) if firefight result is 1 shaken level or more do all the bases that took place in the firefight
take 1 ?
no, as a result of a firefight only a single base can be shaken; other bases may be affected as a result of subsequent outcomes; firefights are done against a single target base - if you have two bases firing at two bases, that is two separate firefights.
2) question has to do with creating a breach to allow for a melee attack.
> do the sappers have to be added to the brigade and move as one with them or
independently?
they are normally commanded directly by the C-in-C, but may be put under a subordinate commander at the beginning of the game only (top-right p.13)
> in their 1st position (see pic1) can they move through friendly shaken units (taking 1 shaken level)
set up by the wall and create a breach ?
yes, although it takes two turns to do it (p.15, right-hand column, para. 2); they can't fight themselves, so in this instance it won't happen.
After they do they just retire through the friendly infantry (shaken 1 level from the firefight) or
take part in the assault. ?
ah, I see what you are driving at. I don't think the rules intend them to work that way. I would actually put a separate rule in if you want to use Sappers as combat engineers and reduce the defensive value of any buildings by 1 instead for the attack of any infantry base they are supporting, or similar.
I hope this helps
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