TOPIC: Wagram for Md'E rules |
Standard User Posts: 8 Biker500 14th Jan 2020 04:43:45 Hi, I'm planning to recreate the battle of Wagram, as detailed in the Napoleomic Companion book for Polemos Napoleonics. I intend to do this mostly for solo play, as due to poor health, I do not have much contact with other gamers. I am planning to do it at half scale, so 30 x 30mm for troop bases, and the battlefield will take up roughly 4ft x 4ft so fairly easy to model on 4 2ft square sections and easier to store. I'll by using 2mm troop blocks (I know, wrong scale, but I already have some French painted and based on that size originally intended to use for V&B, so just need the labels changing). I'll need to work out a system to allow the bidding for solo play, the things I've read about doing this for solo play in Polemos sound interesting, but I think I'll need to tweak then to get what I consider reasanable. Something along the lines of getting a range between say 25 to 60% of available points used for each bid. Another thing I want to do is to rate the corps commanders on a historical basis, rather than use dice rolls to randomly assign them, as I think that would be more historically acurate for a refight of an actual battle. Problem is, I don't know enough about the period, or the generals involved, to decide what their ratings should be, Anyone have any tips on how I can go about this that doesn't involve reading dozens of books about Napoleonic warfare and battles involving those corp commanders at Wagram? :-) I do have a few books about the battle, including the nice Osprey one. Although I have yet to play a game with these rules, I really like the look of the command and control system, and look forward to seeing how it works in action. More later, Biker500 |
Just convert the command ratings from a system that does include this info. I can't do this right now but I probably can on Friday. |
Standard User Posts: 8 Biker500 15th Jan 2020 03:52:32 Thanks, I;ll have a look through my other rules and scenarios for Wagram, I'm sure I have a few around, and hopefully one of them will have the info I am looking for :-) Cheers Biker500
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Standard User Posts: 97 bushs 16th Jan 2020 01:37:51 The " empire" rules by Scott Bowden have a pretty comprehensive table of commander ratings.ratings are always going to be subject to author opinion though. ? |
I have no particular love for Bernadotte... will not rate him above average... and certainly SLOW... just my humble opinion mind. The first of great attrition Napoleonic Campaigns 1809... |
Adapting the ratings in Sam Mustafa's Grande Armee, one might use: Charles - Decisive Nordmann - Capable Bellegarde - Plodding Hohenzollern - Capable Kollowrat - Capable Rosenberg - Plodding Klenau - Capable Liechtenstein - Capable (maybe Decisive) Napoleon - Decisive Oudinot - Capable Davout - Decisive Massena - Decisive Wrede - Plodding Bernadotte - Plodding Marmont - Capable / Decisive Bessieres - Decisive MacDonald - Capable Grenier - Capable / Plodding |
Quarrie has fewer suitable ratings in his book, especially for the Austrians, but he proposes for the French: Napoleon - Decisive Oudinot - Capable Davout - Decisive Massena - Decisive Bernadotte - Plodding Marmont - Capable Bessieres - Capable MacDonald - Capable
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Standard User Posts: 8 Biker500 21st Jan 2020 03:03:59 Thanks for the answers everyone, a great help! As it happens, I have bought a copy of Grand Armee a few days ago in PDF format, mainly for the general ratings, but also as one can't have too many Napoleonic rulesets, LOL. Thans to Whirlwind I don't even have to do the conversion :-) I have bought some 6mm MDF, cut to 60cm x 60cm for the battlefield, and am currently collecting all the books and scenarios I have on Wagram (about 3 or 4) so I'll start cutting streams and rivers and adding elevation changes as soon as I have finalised the layouts. I also found a source of files for 3D printing 2mm troops, so I'll be using those, as well as modifying some 30mm bases from an unfinished V&B project I did a while back. One nice thing is that all 3 rules sets I have (V&B, Polemos and Grand Armee) use the same ground scale, so building a permanent terrain setup i usful for all 3 rulessets. Basic troop basing is the same too, 3cm square for inf and cav, although artillery does differ between the rules. More later Biker500 |
Standard User Posts: 131 ChrisBBB 24th Jan 2020 07:49:58 Wagram looks good in 6mm. We fought it last November - lots of beautiful Baccus figures on the table. :-) My blog entry for the Warfare show mentions it briefly: https://bloodybigbattles.blogspot.com/2019/11/warfare-2019-solferino-and-wagram-and.html "With 300,000 men on the pitch, this little scuffle was even bigger than Solferino. You'd think it might leave no room for maneuver and just be a dull slugfest, but it was a fantastic game. No shortage of slugging it out, to be sure, but plenty of movement, and a real feel of punch/counter-punch, like two heavyweights trading blows, reeling back and then surging forward again. Awesome." No pics of our game, but here's another group's Wagram game, also from last year: https://pushingtinwargames.blogspot.com/2019/07/wagram-1809.html May you have as much fun with Wagram as we did! Chris Bloody Big BATTLES! https://groups.io/g/bloodybigbattles
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Standard User Posts: 8 Biker500 24th Jan 2020 12:22:57 Hi ChrisBBB. I'd love to do some battles in 6mm, but unfotunately I'd be limited to smaller battles if I ussed 3" bases (which really is the best looking for 6mm) due to limits on my table size. I'll probably do something Napoleonic in 6mm as a future project, as I have a reasonable collection of Baccus French Napoleonics, currently still in the packages! I'd like to do a game for Geoffrey Wooton's Corp d'Armee rules in 6mm, as I like the command and control system in those rules. I also have the BBB rules, so I've just downloaded the Wagram scenario for them, this may just about be doable on the table I have, so a futore project is possible in 6mm, after I have finished my current project :-) Cheers Biker500 |